Made for the Seven Day Roguelike game jam in 2020.

I enjoyed making this a lot, I got to explore some mechanics I have been thinking about, like a node based dungeon and random ability generation. I had lots of other ideas I just didn't have time to implement too!

It needs particle effects of some kind when you level up, and when you take and give damage, and the tiles could appear a little more nicely. I also wanted to change the tiles from floor to floor but I completely forgot and just remembered that now.

....

More like think about it during the week and have a mad scramble on the weekend!

I used some art assets from an Oryx pack I bought years ago, and drew some things using Doodle Studio 95.


Bed now...peace

Leave a comment

Log in with itch.io to leave a comment.